Funded Projects › H2020
VISUALMEDIA · Immersive and Interactive Real Time 3D Social Media Graphics Environments for the Broadcast Industry
In recent years there has been a progressive trend toward integrating social media technologies into broadcast technology environments to facilitate direct audience participation in live programming. Thus far, functionality has mainly been to allow individual viewers to contribute to news, current affairs and debates through sending SMS comments, or submissions to voting processes in light entertainment and reality TV content.This technological trend has been slow in evolving and has not as yet reached full potential. The current situation is that broadcasters want more from existing solutions which offer capability limited to small text information and plain 2D graphics generated through ticker representations. Audience feedback and focus group conclusions show clearly that viewer interest is not sustained through current approaches.Project VisualMedia aims to go beyond current state-of-the-art by integrating content generated through social media with real-time 3D graphics capability specifically developed for the broadcast media sector, together with advanced interaction and visualization systems, in order to create added value for both audience and broadcast industry.
Consortium · 12 organisations
BRAINSTORM MULTIMEDIA SL
ES · €669,428
CORPORACION DE RADIO Y TELEVISION ESPANOLA SA
ES · €131,906
SOCIETATEA ROMANA DE TELEVIZIUNE SRTV
RO · €69,781
NEVER NO AS
NO · €513,842
SETANTA SPORTS CHANNEL IRELAND LTD
IE · €161,299
INSTITUT FUR RUNDFUNKTECHNIK GMBH
DE · €377,381
GENIKES RADIOTILEOPTIKES EPIXEIRISEIS SA
EL · €97,344
BAYERISCHER RUNDFUNK
DE · €240,373
SIGNUM BILDTECHNIK GMBH
DE · €324,188
UNIVERSITY OF SURREY
UK · €490,435
NORGES TEKNISK-NATURVITENSKAPELIGE UNIVERSITET NTNU
NO · €433,464
Hallingdoelen AS
NO · €108,981
Research fields
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