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Funded Projects › HORIZON

PRESENCE · A toolset for hyper-realistic and XR-based human-human and human-machine interactions

HORIZONStatus: SIGNED1 January 202431 December 2026EU funding €7,655,708Call HORIZON-CL4-2023-HUMAN-01-CNECT

The concept of presence can be understood as a synthesis of interrelated psychophysical ingredients where multiple perceptual dimensions intervene. A better understanding on how specific aspects, such as plausibility (the illusion that virtual events are really happening), co-presence (the illusion of being with others), or place illusion (the feeling of being there) impact XR experiences is key to improve their quality. The availability and performance of current technologies do not reach high levels of presence in XR, which is essential to get us closer than ever to the perennial VR dream: to be anywhere, doing anything, together with others, from any place. PRESENCE will impact multiple dimensions of presence in physical-digital worlds, addressing three main challenges: i) how to create realistic visual interactions among remote humans, delivering high-end holoportation based on live volumetric capturing, compression and optimization techniques, under heterogeneous computation and network conditions; ii) how to provide realistic touch among remote users and synthetic objects, developing novel haptic systems and enabling spatial multi device synchronisation in multi user scenarios; iii) how to produce realistic social interactions among avatars and agents, generating AI virtual humans, representing actual users or AI agents. PRESENCE will ensure the future uptake of research results following a threefold evaluation method: 1) each technology will be independently evaluated to understand its impact on the illusion of presence; 2) each component will be evaluated by the integration team, providing scientific and technical feedback in order to facilitate their use in each project iteration as well as beyond the project scope, towards technology transfer and exploitation; 3) all components will be integrated in two demonstrators (professional and social setups), following a human-centred design approach and ultimately evaluating the user experience.

Consortium · 20 organisations

coordinator

FUNDACIO PRIVADA I2CAT, INTERNET I INNOVACIO DIGITAL A CATALUNYA

ES · €781,083

participant

JOANNEUM RESEARCH FORSCHUNGSGESELLSCHAFT MBH

AT · €387,226

participant

ZAUBAR UG (HAFTUNGSBESCHRAENKT)

DE · €290,950

participant

CAPGEMINI ENGINEERING DEUTSCHLAND SAS & CO KG

DE · €172,680

participant

ETHNIKO KENTRO EREVNAS KAI TECHNOLOGIKIS ANAPTYXIS

EL · €446,393

participant

WYVRN SAS

FR · €422,315

participant

SYNCVR MEDICAL NL B.V

NL · €185,050

participant

INTERUNIVERSITAIR MICRO-ELECTRONICA CENTRUM

BE · €576,590

associatedPartner

FONDATION ARTANIM

CH

participant

ACTRONIKA

FR · €166,057

participant

UNIVERSITY OF HAMBURG

DE · €752,733

participant

ELITAC SYSTEMS BV

NL · €230,016

participant

DIDIMO, S.A.

PT · €427,810

participant

SOUND HOLDING B.V.

NL · €518,240

participant

UNIVERSITAT DE BARCELONA

ES · €504,718

participant

VECTION ITALY SRL

IT · €348,241

participant

SENSEGLOVE B.V.

NL · €425,028

participant

UNITY TECHNOLOGIES APS

DK · €73,218

participant

VOLUM TECHNOLOGIES, S.L.

ES · €242,837

participant

RAYTRIX GMBH

DE · €704,525

Research fields

View the official record on CORDIS →

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